Fishstock
FISHSTOCK
This game is created as a part of the three day game jam "Production Days 2023" in the Game Design department of the Zurich University of Arts. Our task is to develop an accessible game inspired by the theme of Tamagotchi Survival and by the setting and atmosphere of Woodstock.
In this twisted Tamagotchi version, instead of the usual life-nurturing vibe, your mission is to turn the underwater scene into a fin-tastic fiesta by finding all possible ways to bid farewell to your fishy friend!
Depending on your interactions with the environment, the fish might decrease health or at best, die.
So, the real head-scratcher is, can you send your fish on the wildest aquatic adventure to fishy heaven with a smile?
CREDITS
Producers
Lisa Bach & Charisse Ann de Leon
Mechanics
Ryan Brand (Lead)
Tibor Bleuel, Sofiia Yurchenko
Art
Asya Fischer (Lead)
Gabrielle Gerber, Maksym Kliuzko
Diego Marti, Alexander Mazzone, Ferdi Pinarci
Tech
Ivo Keller (Lead)
Tibor Bleuel, Nicolas Keel, Alexander Mazzone
Sound & Music
David Bock (Lead)
Nio Saner, Sofiia Yurchenko
Status | Prototype |
Platforms | HTML5 |
Authors | anchiyis, Dandros, TiborBleuel |
Genre | Survival |
Made with | Unity |
Tags | 2D, Casual, Cozy, festival, fish, Point & Click, underwater |
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